use std::collections::HashMap; use rand::Rng; use libpso::packet::ship::*; use libpso::packet::login::{Login, LoginResponse, AccountStatus, Session}; use libpso::{PacketParseError, PSOPacket}; use libpso::crypto::bb::PSOBBCipher; use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY}; use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId}; use crate::entity::gateway::EntityGateway; use crate::entity::account::{UserAccount, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM}; use crate::entity::character::Character; use crate::login::login::get_login_status; pub const SHIP_PORT: u16 = 23423; #[derive(Debug)] pub enum ShipError { ClientNotFound(ClientId), } #[derive(Debug)] pub enum RecvShipPacket { Login(Login), } impl RecvServerPacket for RecvShipPacket { fn from_bytes(data: &[u8]) -> Result { match u16::from_le_bytes([data[2], data[3]]) { 0x93 => Ok(RecvShipPacket::Login(Login::from_bytes(data)?)), _ => Err(PacketParseError::WrongPacketForServerType(u16::from_le_bytes([data[2], data[3]]), data.to_vec())) } } } #[derive(Debug)] pub enum SendShipPacket { ShipWelcome(ShipWelcome), LoginResponse(LoginResponse), ShipBlockList(ShipBlockList), } impl SendServerPacket for SendShipPacket { fn as_bytes(&self) -> Vec { match self { SendShipPacket::ShipWelcome(pkt) => pkt.as_bytes(), SendShipPacket::LoginResponse(pkt) => pkt.as_bytes(), SendShipPacket::ShipBlockList(pkt) => pkt.as_bytes(), } } } struct ClientState { user: Option, characters: Option<[Option; 4]>, session: Session, } impl ClientState { fn new() -> ClientState { ClientState { user: None, characters: None, session: Session::new() } } } pub struct ShipServerState { entity_gateway: EG, clients: HashMap } impl ShipServerState { pub fn new(entity_gateway: EG) -> ShipServerState { ShipServerState { entity_gateway: entity_gateway, clients: HashMap::new(), } } fn validate_login(&mut self, id: ClientId, pkt: &Login) -> Result, ShipError> { let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?; Ok(match get_login_status(&self.entity_gateway, pkt) { Ok(user) => { let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new()); response.guildcard = user.guildcard.map_or(24, |gc| gc) as u32; response.team_id = user.team_id.map_or(31, |ti| ti) as u32; client.user = Some(user); client.session = pkt.session; vec![SendShipPacket::LoginResponse(response), SendShipPacket::ShipBlockList(ShipBlockList::new(3))] }, Err(err) => { vec![SendShipPacket::LoginResponse(LoginResponse::by_status(err, Session::new()))] } }) } } impl ServerState for ShipServerState { type SendPacket = SendShipPacket; type RecvPacket = RecvShipPacket; type PacketError = ShipError; fn on_connect(&mut self, id: ClientId) -> Vec> { self.clients.insert(id, ClientState::new()); let mut rng = rand::thread_rng(); let mut server_key = [0u8; 48]; let mut client_key = [0u8; 48]; rng.fill(&mut server_key[..]); rng.fill(&mut client_key[..]); vec![OnConnect::Packet(SendShipPacket::ShipWelcome(ShipWelcome::new(server_key, client_key))), OnConnect::Cipher((Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, client_key)), Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, server_key)))) ] } fn handle(&mut self, id: ClientId, pkt: &RecvShipPacket) -> Result>, ShipError> { Ok(match pkt { RecvShipPacket::Login(login) => { Box::new(self.validate_login(id, login)?.into_iter().map(move |pkt| (id, pkt))) }, }) } }