use std::collections::HashMap; use log::warn; use libpso::packet::ship::*; use libpso::packet::messages::*; use crate::common::serverstate::ClientId; use crate::common::leveltable::CharacterLevelTable; use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Rooms}; use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder}; use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS}; use libpso::character::character; use crate::entity::gateway::EntityGateway; pub fn request_exp(id: ClientId, request_exp: &RequestExp, client_location: &ClientLocation, rooms: &Rooms) -> Box + Send> { match client_location.get_area(id).unwrap() { RoomLobby::Room(room) => { let r = rooms[room.0].as_ref().unwrap(); warn!("killed a {:?}", r.maps.enemy_by_id(request_exp.enemy_id as usize).monster); }, _ => {} }; Box::new(None.into_iter()) }