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3 Commits
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6399cbbb0e
Author | SHA1 | Date | |
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6399cbbb0e | |||
85d9fc9ce3 | |||
0d3161e1b4 |
@ -11,7 +11,7 @@ photon_blast = "Pilla"
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[Surya]
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feed_table = 3
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Vayu]
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feed_table = 4
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@ -19,7 +19,7 @@ photon_blast = "MyllaYoulla"
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[Varaha]
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feed_table = 4
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Kama]
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feed_table = 4
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@ -27,7 +27,7 @@ photon_blast = "Pilla"
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[Ushasu]
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feed_table = 4
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Apsaras]
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feed_table = 4
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@ -35,7 +35,7 @@ photon_blast = "Estlla"
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[Kumara]
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feed_table = 4
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Kaitabha]
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feed_table = 4
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@ -55,7 +55,7 @@ photon_blast = "Estlla"
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[Rudra]
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feed_table = 2
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Marutah]
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feed_table = 2
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@ -63,7 +63,7 @@ photon_blast = "Pilla"
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[Yaksa]
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feed_table = 5
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Sita]
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feed_table = 5
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@ -99,7 +99,7 @@ photon_blast = "Estlla"
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[Vritra]
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feed_table = 1
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photon_blast = "Golla"
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photon_blast = "Leilla"
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[Namuci]
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feed_table = 2
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@ -107,7 +107,7 @@ photon_blast = "MyllaYoulla"
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[Sumba]
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feed_table = 2
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Naga]
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feed_table = 6
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@ -144,7 +144,7 @@ photon_blast = "Estlla"
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[Naraka]
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feed_table = 6
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photon_blast = "Leilla"
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photon_blast = "Golla"
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[Madhu]
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feed_table = 6
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@ -5,6 +5,7 @@ use async_std::sync::Arc;
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use std::future::Future;
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use std::pin::Pin;
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use std::iter::IntoIterator;
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use anyhow::Context;
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use libpso::packet::{ship::Message, messages::GameMessage};
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use crate::ship::map::MapArea;
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@ -112,7 +113,8 @@ where
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let mut inventory = item_state.inventory(&character_id).await?;
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let item = inventory.remove_item(&item_id, amount)
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.await
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.ok_or_else(|| ItemStateError::NoInventoryItem(item_id))?;
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.ok_or_else(|| ItemStateError::NoInventoryItem(item_id))
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.with_context(|| format!("{inventory:#?}"))?;
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transaction.gateway().set_character_inventory(&character_id, &inventory.as_inventory_entity(&character_id)).await?;
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item_state.set_inventory(inventory).await;
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@ -296,3 +296,78 @@ async fn test_using_some_monomates_after_a_convoluted_series_of_leaves_and_joins
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}).unwrap();
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}
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#[async_std::test]
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async fn test_depositing_a_full_stack_then_withdrawing_part() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let mut p1_items = Vec::new();
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for tool in vec![item::tool::ToolType::Monofluid, item::tool::ToolType::Difluid, item::tool::ToolType::Trifluid].into_iter() {
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let mut item = Vec::new();
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for _ in 0..5usize {
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item.push(entity_gateway.create_item(
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item::NewItemEntity {
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item: item::ItemDetail::Tool(
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item::tool::Tool {
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tool: tool
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}
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),
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}).await.unwrap());
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}
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p1_items.push(item::InventoryItemEntity::Stacked(item));
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}
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entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(p1_items)).await.unwrap();
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let mut monomates = Vec::new();
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for _ in 0..3usize {
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monomates.push(entity_gateway.create_item(
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item::NewItemEntity {
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item: item::ItemDetail::Tool(
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item::tool::Tool {
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tool: item::tool::ToolType::Monomate,
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}
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),
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}).await.unwrap());
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}
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entity_gateway.set_character_bank(&char1.id, &item::BankEntity::new(vec![monomates]), &item::BankName("".into())).await.unwrap();
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let mut ship = Box::new(ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build());
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10001,
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action: 0,
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item_amount: 5,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10001,
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action: 1,
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item_amount: 3,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::Message(Message::new(GameMessage::PlayerUseItem(PlayerUseItem {
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client: 0,
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target: 0,
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item_id: 0x20001,
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})))).await.unwrap();
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}
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