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jake/elseware
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Code Issues 63 Pull Requests 1 Projects Releases Wiki Activity
296 Commits 20 Branches 0 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
jake
fd33fa751a problem: initializing the drop table blows up the stack no matter how
large I make it
solution: put it on the goddamn heap
2020-04-12 14:27:06 -07:00
jake
a6c8c959fc foreshadowing 2020-04-06 23:42:38 -07:00
Andy Newjack
38b0cac09b get player counts for room lists 2020-03-22 22:20:46 -07:00
andy
eef2178df8 cleanup and fix errors. still need to get room player counts 2020-03-22 22:20:46 -07:00
Andy Newjack
7f95f7e793 room list req/resp functions 2020-03-22 22:20:46 -07:00
Andy Newjack
f11ee7f53f wip. initial room list stuff 2020-03-22 22:20:46 -07:00
jake
513d46c213 drop table initial code + weapon drops 2020-03-14 10:44:27 -07:00
jake
2cd0a32c0f load free map monster data and send to client the free map list 2020-02-20 23:03:51 -08:00
jake
a0a0c38d66 RoomMode helper functions 2020-02-20 23:02:25 -08:00
jake
0f3c61133c fix Episode::from_bytes 2020-02-20 22:57:50 -08:00
jake
3b9f6dc087 trim nulls off end of utf16 converted strings (and fix a test) 2020-01-25 18:02:17 -08:00
jake
06e6888dbc save room name as string 2020-01-18 23:49:15 -08:00
jake
dbba6ff866 0x8A room name req pkts 2020-01-13 20:20:47 -08:00
jake
a2b86f2996 forgot to add room.rs 2020-01-02 20:33:59 -08:00
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