check priest mind against dolphin drop
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@ -232,8 +232,8 @@ fn main() {
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NewItemEntity {
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NewItemEntity {
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item: ItemDetail::Unit(
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item: ItemDetail::Unit(
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item::unit::Unit {
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item::unit::Unit {
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unit: item::unit::UnitType::KnightPower,
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unit: item::unit::UnitType::PriestMind,
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modifier: Some(item::unit::UnitModifier::Plus),
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modifier: Some(item::unit::UnitModifier::Minus),
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}
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}
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),
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),
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location: ItemLocation::Inventory {
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location: ItemLocation::Inventory {
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