start of fixing item_id parity issues
This commit is contained in:
parent
cccf385ee9
commit
9123c4842b
@ -97,6 +97,30 @@ where
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
pub(super) fn remove_item_from_inventory<EG, TR>(
|
||||||
|
character_id: CharacterEntityId,
|
||||||
|
item_id: ClientItemId,
|
||||||
|
amount: u32,
|
||||||
|
) -> impl Fn((ItemStateProxy, TR), ())
|
||||||
|
-> BoxFuture<Result<((ItemStateProxy, TR), InventoryItemDetail), anyhow::Error>>
|
||||||
|
where
|
||||||
|
EG: EntityGateway,
|
||||||
|
TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
|
||||||
|
{
|
||||||
|
move |(mut item_state, mut transaction), _| {
|
||||||
|
Box::pin(async move {
|
||||||
|
let mut inventory = item_state.inventory(&character_id).await?;
|
||||||
|
let item = inventory.remove_item(&item_id, amount)
|
||||||
|
.await
|
||||||
|
.ok_or_else(|| ItemStateError::NoInventoryItem(item_id))?;
|
||||||
|
|
||||||
|
transaction.gateway().set_character_inventory(&character_id, &inventory.as_inventory_entity(&character_id)).await?;
|
||||||
|
item_state.set_inventory(inventory).await;
|
||||||
|
|
||||||
|
Ok(((item_state, transaction), item))
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub(super) fn take_item_from_inventory<EG, TR>(
|
pub(super) fn take_item_from_inventory<EG, TR>(
|
||||||
character_id: CharacterEntityId,
|
character_id: CharacterEntityId,
|
||||||
@ -111,7 +135,9 @@ where
|
|||||||
move |(mut item_state, mut transaction), _| {
|
move |(mut item_state, mut transaction), _| {
|
||||||
Box::pin(async move {
|
Box::pin(async move {
|
||||||
let mut inventory = item_state.inventory(&character_id).await?;
|
let mut inventory = item_state.inventory(&character_id).await?;
|
||||||
let item = inventory.take_item(&item_id, amount).ok_or_else(|| ItemStateError::NoInventoryItem(item_id))?;
|
let item = inventory.take_item(&item_id, amount)
|
||||||
|
.await
|
||||||
|
.ok_or_else(|| ItemStateError::NoInventoryItem(item_id))?;
|
||||||
|
|
||||||
transaction.gateway().set_character_inventory(&character_id, &inventory.as_inventory_entity(&character_id)).await?;
|
transaction.gateway().set_character_inventory(&character_id, &inventory.as_inventory_entity(&character_id)).await?;
|
||||||
item_state.set_inventory(inventory).await;
|
item_state.set_inventory(inventory).await;
|
||||||
@ -306,7 +332,9 @@ where
|
|||||||
move |(mut item_state, mut transaction), _| {
|
move |(mut item_state, mut transaction), _| {
|
||||||
Box::pin(async move {
|
Box::pin(async move {
|
||||||
let mut bank = item_state.bank(&character_id).await?;
|
let mut bank = item_state.bank(&character_id).await?;
|
||||||
let item = bank.take_item(&item_id, amount).ok_or_else(|| ItemStateError::NoBankItem(item_id))?;
|
let item = bank.take_item(&item_id, amount)
|
||||||
|
.await
|
||||||
|
.ok_or_else(|| ItemStateError::NoBankItem(item_id))?;
|
||||||
transaction.gateway().set_character_bank(&character_id, &bank.as_bank_entity(), &bank.name).await?;
|
transaction.gateway().set_character_bank(&character_id, &bank.as_bank_entity(), &bank.name).await?;
|
||||||
item_state.set_bank(bank).await;
|
item_state.set_bank(bank).await;
|
||||||
|
|
||||||
@ -471,7 +499,7 @@ where
|
|||||||
|
|
||||||
pub(super) fn use_consumed_item<EG, TR>(
|
pub(super) fn use_consumed_item<EG, TR>(
|
||||||
character: &CharacterEntity,
|
character: &CharacterEntity,
|
||||||
) -> impl Fn((ItemStateProxy, TR), InventoryItem)
|
) -> impl Fn((ItemStateProxy, TR), InventoryItemDetail)
|
||||||
-> BoxFuture<Result<((ItemStateProxy, TR), Vec<ApplyItemAction>), anyhow::Error>>
|
-> BoxFuture<Result<((ItemStateProxy, TR), Vec<ApplyItemAction>), anyhow::Error>>
|
||||||
where
|
where
|
||||||
EG: EntityGateway + Clone + 'static,
|
EG: EntityGateway + Clone + 'static,
|
||||||
|
@ -356,12 +356,12 @@ where
|
|||||||
pub async fn apply_item<'a, EG>(item_state: &mut ItemStateProxy,
|
pub async fn apply_item<'a, EG>(item_state: &mut ItemStateProxy,
|
||||||
entity_gateway: &mut EG,
|
entity_gateway: &mut EG,
|
||||||
character: &mut CharacterEntity,
|
character: &mut CharacterEntity,
|
||||||
item: InventoryItem
|
item: InventoryItemDetail
|
||||||
) -> Result<Vec<ApplyItemAction>, anyhow::Error>
|
) -> Result<Vec<ApplyItemAction>, anyhow::Error>
|
||||||
where
|
where
|
||||||
EG: EntityGateway + ?Sized + Clone + 'static
|
EG: EntityGateway + ?Sized + Clone + 'static
|
||||||
{
|
{
|
||||||
match item.item {
|
match item {
|
||||||
InventoryItemDetail::Individual(individual_item) => {
|
InventoryItemDetail::Individual(individual_item) => {
|
||||||
match individual_item.item {
|
match individual_item.item {
|
||||||
ItemDetail::Tool(tool) => apply_tool(item_state, entity_gateway, character, individual_item.entity_id, tool.tool).await,
|
ItemDetail::Tool(tool) => apply_tool(item_state, entity_gateway, character, individual_item.entity_id, tool.tool).await,
|
||||||
|
@ -3,6 +3,7 @@ use libpso::character::character;
|
|||||||
use crate::ship::items::ClientItemId;
|
use crate::ship::items::ClientItemId;
|
||||||
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, BankEntity, BankItemEntity, BankName};
|
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, BankEntity, BankItemEntity, BankName};
|
||||||
use std::future::Future;
|
use std::future::Future;
|
||||||
|
use async_std::sync::{Arc, Mutex};
|
||||||
|
|
||||||
use crate::entity::character::CharacterEntityId;
|
use crate::entity::character::CharacterEntityId;
|
||||||
use crate::ship::items::state::ItemStateError;
|
use crate::ship::items::state::ItemStateError;
|
||||||
@ -96,18 +97,26 @@ impl Bank {
|
|||||||
#[derive(Clone, Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct BankState {
|
pub struct BankState {
|
||||||
pub character_id: CharacterEntityId,
|
pub character_id: CharacterEntityId,
|
||||||
pub item_id_counter: u32,
|
pub item_id_counter: Arc<Mutex<u32>>,
|
||||||
pub name: BankName,
|
pub name: BankName,
|
||||||
pub bank: Bank,
|
pub bank: Bank,
|
||||||
pub meseta: Meseta,
|
pub meseta: Meseta,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async fn new_item_id(item_id_counter: &Arc<Mutex<u32>>) -> ClientItemId {
|
||||||
|
let mut item_id_counter = item_id_counter.lock().await;
|
||||||
|
let item_id = *item_id_counter;
|
||||||
|
*item_id_counter += 1;
|
||||||
|
|
||||||
|
ClientItemId(item_id)
|
||||||
|
}
|
||||||
|
|
||||||
impl BankState {
|
impl BankState {
|
||||||
pub fn new(character_id: CharacterEntityId, name: BankName, mut bank: Bank, meseta: Meseta) -> BankState {
|
pub fn new(character_id: CharacterEntityId, name: BankName, mut bank: Bank, meseta: Meseta) -> BankState {
|
||||||
bank.0.sort();
|
bank.0.sort();
|
||||||
BankState {
|
BankState {
|
||||||
character_id,
|
character_id,
|
||||||
item_id_counter: 0,
|
item_id_counter: Arc::new(Mutex::new(0)),
|
||||||
name,
|
name,
|
||||||
bank,
|
bank,
|
||||||
meseta,
|
meseta,
|
||||||
@ -118,11 +127,14 @@ impl BankState {
|
|||||||
self.bank.0.len()
|
self.bank.0.len()
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn initialize_item_ids(&mut self, base_item_id: u32) {
|
pub async fn initialize_item_ids(&mut self, base_item_id: Arc<Mutex<u32>>) {
|
||||||
|
self.item_id_counter = base_item_id;
|
||||||
|
let mut bitem_id = self.item_id_counter.lock().await;
|
||||||
for (i, item) in self.bank.0.iter_mut().enumerate() {
|
for (i, item) in self.bank.0.iter_mut().enumerate() {
|
||||||
item.item_id = ClientItemId(base_item_id + i as u32);
|
item.item_id = ClientItemId(*bitem_id + i as u32);
|
||||||
}
|
}
|
||||||
self.item_id_counter = base_item_id + self.bank.0.len() as u32;
|
|
||||||
|
*bitem_id = *bitem_id + self.bank.0.len() as u32;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn add_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> {
|
pub fn add_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> {
|
||||||
@ -191,7 +203,7 @@ impl BankState {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<BankItem> {
|
pub async fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<BankItem> {
|
||||||
let idx = self.bank.0
|
let idx = self.bank.0
|
||||||
.iter()
|
.iter()
|
||||||
.position(|i| i.item_id == *item_id)?;
|
.position(|i| i.item_id == *item_id)?;
|
||||||
@ -211,9 +223,8 @@ impl BankState {
|
|||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
|
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
|
||||||
self.item_id_counter += 1;
|
|
||||||
Some(BankItem {
|
Some(BankItem {
|
||||||
item_id: ClientItemId(self.item_id_counter),
|
item_id: new_item_id(&self.item_id_counter).await,
|
||||||
item: BankItemDetail::Stacked(StackedItemDetail {
|
item: BankItemDetail::Stacked(StackedItemDetail {
|
||||||
entity_ids,
|
entity_ids,
|
||||||
tool: stacked_item.tool,
|
tool: stacked_item.tool,
|
||||||
|
@ -3,6 +3,7 @@ use libpso::character::character;
|
|||||||
use crate::ship::items::ClientItemId;
|
use crate::ship::items::ClientItemId;
|
||||||
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
|
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity, EquippedEntity};
|
||||||
use std::future::Future;
|
use std::future::Future;
|
||||||
|
use async_std::sync::{Arc, Mutex};
|
||||||
|
|
||||||
use crate::entity::character::CharacterEntityId;
|
use crate::entity::character::CharacterEntityId;
|
||||||
use crate::entity::item::tool::ToolType;
|
use crate::entity::item::tool::ToolType;
|
||||||
@ -117,22 +118,12 @@ impl InventoryItemDetail {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#[derive(Clone, Debug)]
|
|
||||||
pub struct InventoryItem {
|
|
||||||
pub item_id: ClientItemId,
|
|
||||||
pub item: InventoryItemDetail,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl InventoryItem {
|
|
||||||
pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
|
pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
|
||||||
where
|
where
|
||||||
F: FnMut(T, ItemEntityId) -> Fut,
|
F: FnMut(T, ItemEntityId) -> Fut,
|
||||||
Fut: Future<Output=Result<T, anyhow::Error>>,
|
Fut: Future<Output=Result<T, anyhow::Error>>,
|
||||||
{
|
{
|
||||||
match &self.item {
|
match &self {
|
||||||
InventoryItemDetail::Individual(individual_item) => {
|
InventoryItemDetail::Individual(individual_item) => {
|
||||||
param = func(param, individual_item.entity_id).await?;
|
param = func(param, individual_item.entity_id).await?;
|
||||||
},
|
},
|
||||||
@ -145,6 +136,23 @@ impl InventoryItem {
|
|||||||
|
|
||||||
Ok(param)
|
Ok(param)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#[derive(Clone, Debug)]
|
||||||
|
pub struct InventoryItem {
|
||||||
|
pub item_id: ClientItemId,
|
||||||
|
pub item: InventoryItemDetail,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl InventoryItem {
|
||||||
|
pub async fn with_entity_id<F, Fut, T>(&self, param: T, func: F) -> Result<T, anyhow::Error>
|
||||||
|
where
|
||||||
|
F: FnMut(T, ItemEntityId) -> Fut,
|
||||||
|
Fut: Future<Output=Result<T, anyhow::Error>>,
|
||||||
|
{
|
||||||
|
self.item.with_entity_id(param, func).await
|
||||||
|
}
|
||||||
|
|
||||||
pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
|
pub async fn with_mag<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, anyhow::Error>
|
||||||
where
|
where
|
||||||
@ -183,23 +191,38 @@ pub enum InventoryError {
|
|||||||
#[derive(Clone, Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct InventoryState {
|
pub struct InventoryState {
|
||||||
pub character_id: CharacterEntityId,
|
pub character_id: CharacterEntityId,
|
||||||
pub item_id_counter: u32,
|
pub item_id_counter: Arc<Mutex<u32>>,
|
||||||
pub inventory: Inventory,
|
pub inventory: Inventory,
|
||||||
pub equipped: EquippedEntity,
|
pub equipped: EquippedEntity,
|
||||||
pub meseta: Meseta,
|
pub meseta: Meseta,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async fn new_item_id(item_id_counter: &Arc<Mutex<u32>>) -> ClientItemId {
|
||||||
|
let mut item_id_counter = item_id_counter.lock().await;
|
||||||
|
let item_id = *item_id_counter;
|
||||||
|
*item_id_counter += 1;
|
||||||
|
|
||||||
|
ClientItemId(item_id)
|
||||||
|
}
|
||||||
|
|
||||||
impl InventoryState {
|
impl InventoryState {
|
||||||
pub fn initialize_item_ids(&mut self, base_item_id: u32) {
|
pub async fn initialize_item_ids(&mut self, base_item_id: Arc<Mutex<u32>>) {
|
||||||
|
self.item_id_counter = base_item_id;
|
||||||
|
let mut bitem_id = self.item_id_counter.lock().await;
|
||||||
|
|
||||||
for (i, item) in self.inventory.0.iter_mut().enumerate() {
|
for (i, item) in self.inventory.0.iter_mut().enumerate() {
|
||||||
item.item_id = ClientItemId(base_item_id + i as u32);
|
item.item_id = ClientItemId(*bitem_id + i as u32);
|
||||||
}
|
}
|
||||||
self.item_id_counter = base_item_id + self.inventory.0.len() as u32 + 1;
|
|
||||||
|
*bitem_id = *bitem_id + self.inventory.0.len() as u32;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn new_item_id(&mut self) -> ClientItemId {
|
pub async fn new_item_id(&mut self) -> ClientItemId {
|
||||||
self.item_id_counter += 1;
|
let mut item_id_counter = self.item_id_counter.lock().await;
|
||||||
ClientItemId(self.item_id_counter)
|
let item_id = *item_id_counter;
|
||||||
|
*item_id_counter += 1;
|
||||||
|
|
||||||
|
ClientItemId(item_id)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn count(&self) -> usize {
|
pub fn count(&self) -> usize {
|
||||||
@ -326,7 +349,36 @@ impl InventoryState {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<InventoryItem> {
|
pub async fn remove_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<InventoryItemDetail> {
|
||||||
|
let idx = self.inventory.0
|
||||||
|
.iter()
|
||||||
|
.position(|i| i.item_id == *item_id)?;
|
||||||
|
match &mut self.inventory.0[idx].item {
|
||||||
|
InventoryItemDetail::Individual(_individual_item) => {
|
||||||
|
Some(self.inventory.0.remove(idx).item)
|
||||||
|
},
|
||||||
|
InventoryItemDetail::Stacked(stacked_item) => {
|
||||||
|
let remove_all = (amount == 0) || match stacked_item.entity_ids.len().cmp(&(amount as usize)) {
|
||||||
|
Ordering::Equal => true,
|
||||||
|
Ordering::Greater => false,
|
||||||
|
Ordering::Less => return None,
|
||||||
|
};
|
||||||
|
|
||||||
|
if remove_all {
|
||||||
|
Some(self.inventory.0.remove(idx).item)
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
|
||||||
|
Some(InventoryItemDetail::Stacked(StackedItemDetail {
|
||||||
|
entity_ids,
|
||||||
|
tool: stacked_item.tool,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<InventoryItem> {
|
||||||
let idx = self.inventory.0
|
let idx = self.inventory.0
|
||||||
.iter()
|
.iter()
|
||||||
.position(|i| i.item_id == *item_id)?;
|
.position(|i| i.item_id == *item_id)?;
|
||||||
@ -346,9 +398,8 @@ impl InventoryState {
|
|||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
|
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
|
||||||
self.item_id_counter += 1;
|
|
||||||
Some(InventoryItem {
|
Some(InventoryItem {
|
||||||
item_id: ClientItemId(self.item_id_counter),
|
item_id: new_item_id(&self.item_id_counter).await,
|
||||||
item: InventoryItemDetail::Stacked(StackedItemDetail {
|
item: InventoryItemDetail::Stacked(StackedItemDetail {
|
||||||
entity_ids,
|
entity_ids,
|
||||||
tool: stacked_item.tool,
|
tool: stacked_item.tool,
|
||||||
|
@ -134,15 +134,40 @@ pub enum AddItemResult {
|
|||||||
Meseta,
|
Meseta,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Debug)]
|
||||||
|
struct RoomGemItemIdCounter {
|
||||||
|
inventory: [Arc<Mutex<u32>>; 4],
|
||||||
|
bank: [Arc<Mutex<u32>>; 4],
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for RoomGemItemIdCounter {
|
||||||
|
fn default() -> RoomGemItemIdCounter {
|
||||||
|
RoomGemItemIdCounter {
|
||||||
|
inventory: core::array::from_fn(|gem| Arc::new(Mutex::new(((gem as u32) << 21) | 0x10000))),
|
||||||
|
bank: core::array::from_fn(|gem| Arc::new(Mutex::new(((gem as u32) << 21) | 0x20000))),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RoomGemItemIdCounter {
|
||||||
|
fn inventory(&self, area_client: &AreaClient) -> Arc<Mutex<u32>> {
|
||||||
|
self.inventory[area_client.local_client.id() as usize].clone()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn bank(&self, area_client: &AreaClient) -> Arc<Mutex<u32>> {
|
||||||
|
self.bank[area_client.local_client.id() as usize].clone()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
#[derive(Clone, Debug)]
|
#[derive(Clone, Debug)]
|
||||||
pub struct ItemState {
|
pub struct ItemState {
|
||||||
character_inventory: Arc<RwLock<HashMap<CharacterEntityId, RwLock<InventoryState>>>>,
|
character_inventory: Arc<RwLock<HashMap<CharacterEntityId, RwLock<InventoryState>>>>,
|
||||||
character_bank: Arc<RwLock<HashMap<CharacterEntityId, RwLock<BankState>>>>,
|
character_bank: Arc<RwLock<HashMap<CharacterEntityId, RwLock<BankState>>>>,
|
||||||
|
|
||||||
character_room: Arc<RwLock<HashMap<CharacterEntityId, RoomId>>>,
|
character_room: Arc<RwLock<HashMap<CharacterEntityId, RoomId>>>,
|
||||||
character_floor: Arc<RwLock<HashMap<CharacterEntityId, RwLock<LocalFloor>>>>,
|
character_floor: Arc<RwLock<HashMap<CharacterEntityId, RwLock<LocalFloor>>>>,
|
||||||
room_floor: Arc<RwLock<HashMap<RoomId, RwLock<SharedFloor>>>>,
|
room_floor: Arc<RwLock<HashMap<RoomId, RwLock<SharedFloor>>>>,
|
||||||
|
room_gem_item_ids: Arc<RwLock<HashMap<RoomId, RoomGemItemIdCounter>>>,
|
||||||
|
|
||||||
room_item_id_counter: Arc<RwLock<u32>>,
|
room_item_id_counter: Arc<RwLock<u32>>,
|
||||||
}
|
}
|
||||||
@ -155,6 +180,7 @@ impl Default for ItemState {
|
|||||||
character_room: Arc::new(RwLock::new(HashMap::new())),
|
character_room: Arc::new(RwLock::new(HashMap::new())),
|
||||||
character_floor: Arc::new(RwLock::new(HashMap::new())),
|
character_floor: Arc::new(RwLock::new(HashMap::new())),
|
||||||
room_floor: Arc::new(RwLock::new(HashMap::new())),
|
room_floor: Arc::new(RwLock::new(HashMap::new())),
|
||||||
|
room_gem_item_ids: Arc::new(RwLock::new(HashMap::new())),
|
||||||
room_item_id_counter: Arc::new(RwLock::new(0x00810000)),
|
room_item_id_counter: Arc::new(RwLock::new(0x00810000)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -230,12 +256,12 @@ impl ItemState {
|
|||||||
let character_meseta = entity_gateway.get_character_meseta(&character.id).await?;
|
let character_meseta = entity_gateway.get_character_meseta(&character.id).await?;
|
||||||
let inventory_state = InventoryState {
|
let inventory_state = InventoryState {
|
||||||
character_id: character.id,
|
character_id: character.id,
|
||||||
item_id_counter: 0,
|
item_id_counter: Arc::new(Mutex::new(0)),
|
||||||
inventory: Inventory::new(inventory_items),
|
inventory: Inventory::new(inventory_items),
|
||||||
equipped,
|
equipped,
|
||||||
meseta: character_meseta,
|
meseta: character_meseta,
|
||||||
};
|
};
|
||||||
|
|
||||||
let bank_items = join_all(
|
let bank_items = join_all(
|
||||||
bank.items.into_iter()
|
bank.items.into_iter()
|
||||||
.map(|item| {
|
.map(|item| {
|
||||||
@ -271,7 +297,7 @@ impl ItemState {
|
|||||||
.await
|
.await
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.collect::<Result<Vec<_>, anyhow::Error>>()?;
|
.collect::<Result<Vec<_>, anyhow::Error>>()?;
|
||||||
|
|
||||||
let bank_meseta = entity_gateway.get_bank_meseta(&character.id, &BankName("".into())).await?;
|
let bank_meseta = entity_gateway.get_bank_meseta(&character.id, &BankName("".into())).await?;
|
||||||
let bank_state = BankState::new(character.id, BankName("".into()), Bank::new(bank_items), bank_meseta);
|
let bank_state = BankState::new(character.id, BankName("".into()), Bank::new(bank_items), bank_meseta);
|
||||||
|
|
||||||
@ -287,7 +313,13 @@ impl ItemState {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub async fn add_character_to_room(&mut self, room_id: RoomId, character: &CharacterEntity, area_client: AreaClient) {
|
pub async fn add_character_to_room(&mut self, room_id: RoomId, character: &CharacterEntity, area_client: AreaClient) {
|
||||||
let base_inventory_id = ((area_client.local_client.id() as u32) << 21) | 0x10000;
|
let mut base_item_ids = self.room_gem_item_ids
|
||||||
|
.write()
|
||||||
|
.await;
|
||||||
|
let base_item_ids = base_item_ids
|
||||||
|
.entry(room_id)
|
||||||
|
.or_insert_with(RoomGemItemIdCounter::default);
|
||||||
|
|
||||||
self.character_inventory
|
self.character_inventory
|
||||||
.read()
|
.read()
|
||||||
.await
|
.await
|
||||||
@ -295,8 +327,8 @@ impl ItemState {
|
|||||||
.unwrap()
|
.unwrap()
|
||||||
.write()
|
.write()
|
||||||
.await
|
.await
|
||||||
.initialize_item_ids(base_inventory_id);
|
.initialize_item_ids(base_item_ids.inventory(&area_client).clone())
|
||||||
let base_bank_id = ((area_client.local_client.id() as u32) << 21) | 0x20000;
|
.await;
|
||||||
self.character_bank
|
self.character_bank
|
||||||
.read()
|
.read()
|
||||||
.await
|
.await
|
||||||
@ -304,7 +336,8 @@ impl ItemState {
|
|||||||
.unwrap()
|
.unwrap()
|
||||||
.write()
|
.write()
|
||||||
.await
|
.await
|
||||||
.initialize_item_ids(base_bank_id);
|
.initialize_item_ids(base_item_ids.bank(&area_client))
|
||||||
|
.await;
|
||||||
self.character_room
|
self.character_room
|
||||||
.write()
|
.write()
|
||||||
.await
|
.await
|
||||||
@ -486,16 +519,22 @@ impl ItemStateProxy {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub async fn floor(&mut self, character_id: &CharacterEntityId) -> Result<FloorState, anyhow::Error> {
|
pub async fn floor(&mut self, character_id: &CharacterEntityId) -> Result<FloorState, anyhow::Error> {
|
||||||
let room_id = *self.item_state.character_room.read().await.get(character_id).unwrap();
|
let room_id = *self.item_state.character_room.read().await.get(character_id)
|
||||||
|
.ok_or_else(|| anyhow::Error::from(ItemStateError::NoCharacter(*character_id)))
|
||||||
|
.with_context(|| format!("character {character_id}\nrooms: {:#?}", self.item_state.character_room))?;
|
||||||
Ok(FloorState {
|
Ok(FloorState {
|
||||||
character_id: *character_id,
|
character_id: *character_id,
|
||||||
local: get_or_clone(&self.item_state.character_floor, &self.proxied_state.character_floor, *character_id, ItemStateError::NoCharacter).await?,
|
local: get_or_clone(&self.item_state.character_floor, &self.proxied_state.character_floor, *character_id, ItemStateError::NoCharacter).await
|
||||||
shared: get_or_clone(&self.item_state.room_floor, &self.proxied_state.room_floor, room_id, ItemStateError::NoRoom).await?,
|
.with_context(|| format!("no local_floor state: {character_id:?} {:#?}\nproxy: {:#?}", self.item_state.character_floor, self.proxied_state.character_floor))?,
|
||||||
|
shared: get_or_clone(&self.item_state.room_floor, &self.proxied_state.room_floor, room_id, ItemStateError::NoRoom).await
|
||||||
|
.with_context(|| format!("no share_floor state: {character_id:?} {:#?}\nproxy: {:#?}", self.item_state.room_floor, self.proxied_state.room_floor))?,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn set_floor(&mut self, floor: FloorState) {
|
pub async fn set_floor(&mut self, floor: FloorState) {
|
||||||
let room_id = *self.item_state.character_room.read().await.get(&floor.character_id).unwrap();
|
let room_id = *self.item_state.character_room.read().await.get(&floor.character_id)
|
||||||
|
.ok_or_else(|| anyhow::Error::from(ItemStateError::NoCharacter(floor.character_id)))
|
||||||
|
.with_context(|| format!("character {}\nrooms: {:#?}", floor.character_id, self.item_state.character_room)).unwrap();
|
||||||
self.proxied_state.character_floor.lock().await.insert(floor.character_id, floor.local);
|
self.proxied_state.character_floor.lock().await.insert(floor.character_id, floor.local);
|
||||||
self.proxied_state.room_floor.lock().await.insert(room_id, floor.shared);
|
self.proxied_state.room_floor.lock().await.insert(room_id, floor.shared);
|
||||||
}
|
}
|
||||||
|
@ -281,7 +281,7 @@ where
|
|||||||
entity_gateway.with_transaction(|transaction| async move {
|
entity_gateway.with_transaction(|transaction| async move {
|
||||||
let item_state_proxy = ItemStateProxy::new(item_state.clone());
|
let item_state_proxy = ItemStateProxy::new(item_state.clone());
|
||||||
let ((item_state_proxy, transaction), (pkts, new_character)) = ItemStateAction::default()
|
let ((item_state_proxy, transaction), (pkts, new_character)) = ItemStateAction::default()
|
||||||
.act(actions::take_item_from_inventory(character.id, *item_id, amount))
|
.act(actions::remove_item_from_inventory(character.id, *item_id, amount))
|
||||||
.act(actions::use_consumed_item(character))
|
.act(actions::use_consumed_item(character))
|
||||||
.act(actions::fork(
|
.act(actions::fork(
|
||||||
actions::foreach(actions::apply_item_action_packets(character.id, area_client)),
|
actions::foreach(actions::apply_item_action_packets(character.id, area_client)),
|
||||||
|
@ -489,7 +489,6 @@ impl Blocks {
|
|||||||
.get_mut(block)
|
.get_mut(block)
|
||||||
.ok_or_else(|| ShipError::InvalidBlock(block).into())
|
.ok_or_else(|| ShipError::InvalidBlock(block).into())
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
|
@ -1072,7 +1072,7 @@ async fn test_withdraw_partial_stacked_item() {
|
|||||||
|
|
||||||
assert!(packets.len() == 2);
|
assert!(packets.len() == 2);
|
||||||
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
assert!(matches!(&packets[1], (ClientId(2), SendShipPacket::Message(Message {msg: GameMessage::CreateItem(create_item)}))
|
||||||
if create_item.item_id == 0x20002
|
if create_item.item_id == 0x20001
|
||||||
));
|
));
|
||||||
|
|
||||||
let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankName("".into())).await.unwrap();
|
let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankName("".into())).await.unwrap();
|
||||||
|
@ -734,7 +734,7 @@ async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
|
|||||||
ship.handle(ClientId(2), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::PickupItem(PickupItem {
|
ship.handle(ClientId(2), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::PickupItem(PickupItem {
|
||||||
client: 0,
|
client: 0,
|
||||||
target: 0,
|
target: 0,
|
||||||
item_id: 0x10003,
|
item_id: 0x10001,
|
||||||
map_area: 0,
|
map_area: 0,
|
||||||
unknown: [0; 3]
|
unknown: [0; 3]
|
||||||
})))).await.unwrap();
|
})))).await.unwrap();
|
||||||
|
@ -445,6 +445,7 @@ async fn test_use_monogrinder() {
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// TODO: tests for ALL ITEMS WOW
|
// TODO: tests for ALL ITEMS WOW
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -12,112 +12,6 @@ mod common;
|
|||||||
use common::*;
|
use common::*;
|
||||||
|
|
||||||
|
|
||||||
#[async_std::test]
|
|
||||||
async fn test_item_ids_reset_when_rejoining_rooms() {
|
|
||||||
let mut entity_gateway = InMemoryGateway::default();
|
|
||||||
|
|
||||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
|
||||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
|
||||||
|
|
||||||
let mut p1_inv = Vec::new();
|
|
||||||
for _ in 0..3usize {
|
|
||||||
p1_inv.push(entity_gateway.create_item(
|
|
||||||
item::NewItemEntity {
|
|
||||||
item: item::ItemDetail::Weapon(
|
|
||||||
item::weapon::Weapon {
|
|
||||||
weapon: item::weapon::WeaponType::Saber,
|
|
||||||
grind: 0,
|
|
||||||
special: None,
|
|
||||||
attrs: [None, None, None],
|
|
||||||
tekked: true,
|
|
||||||
}
|
|
||||||
),
|
|
||||||
}).await.unwrap());
|
|
||||||
}
|
|
||||||
|
|
||||||
let mut p2_inv = Vec::new();
|
|
||||||
for _ in 0..10usize {
|
|
||||||
p2_inv.push(entity_gateway.create_item(
|
|
||||||
item::NewItemEntity {
|
|
||||||
item: item::ItemDetail::Weapon(
|
|
||||||
item::weapon::Weapon {
|
|
||||||
weapon: item::weapon::WeaponType::Saber,
|
|
||||||
grind: 0,
|
|
||||||
special: None,
|
|
||||||
attrs: [None, None, None],
|
|
||||||
tekked: true,
|
|
||||||
}
|
|
||||||
),
|
|
||||||
}).await.unwrap());
|
|
||||||
}
|
|
||||||
|
|
||||||
entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(p1_inv)).await.unwrap();
|
|
||||||
entity_gateway.set_character_inventory(&char2.id, &item::InventoryEntity::new(p2_inv)).await.unwrap();
|
|
||||||
|
|
||||||
let mut ship = Box::new(ShipServerState::builder()
|
|
||||||
.gateway(entity_gateway.clone())
|
|
||||||
.build());
|
|
||||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
|
||||||
log_in_char(&mut ship, ClientId(2), "a2", "a").await;
|
|
||||||
|
|
||||||
join_lobby(&mut ship, ClientId(1)).await;
|
|
||||||
join_lobby(&mut ship, ClientId(2)).await;
|
|
||||||
|
|
||||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
|
||||||
let p = ship.handle(ClientId(2), RecvShipPacket::MenuSelect(MenuSelect {
|
|
||||||
menu: ROOM_MENU_ID,
|
|
||||||
item: 0,
|
|
||||||
})).await.unwrap();
|
|
||||||
ship.handle(ClientId(2), RecvShipPacket::DoneBursting(DoneBursting {})).await.unwrap();
|
|
||||||
|
|
||||||
match &p[1].1 {
|
|
||||||
SendShipPacket::AddToRoom(add_to) => {
|
|
||||||
assert_eq!(add_to.playerinfo.inventory.items.iter().map(|k| k.item_id).collect::<Vec<_>>(),
|
|
||||||
vec![0x210000,0x210001,0x210002,0x210003,0x210004,0x210005,0x210006,0x210007,0x210008,0x210009,
|
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]);
|
|
||||||
},
|
|
||||||
_ => panic!(),
|
|
||||||
}
|
|
||||||
|
|
||||||
leave_room(&mut ship, ClientId(2)).await;
|
|
||||||
|
|
||||||
let p = ship.handle(ClientId(2), RecvShipPacket::MenuSelect(MenuSelect {
|
|
||||||
menu: ROOM_MENU_ID,
|
|
||||||
item: 0,
|
|
||||||
})).await.unwrap();
|
|
||||||
|
|
||||||
match &p[1].1 {
|
|
||||||
SendShipPacket::AddToRoom(add_to) => {
|
|
||||||
assert_eq!(add_to.playerinfo.inventory.items.iter().map(|k| k.item_id).collect::<Vec<_>>(),
|
|
||||||
vec![0x210000,0x210001,0x210002,0x210003,0x210004,0x210005,0x210006,0x210007,0x210008,0x210009,
|
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]);
|
|
||||||
},
|
|
||||||
_ => panic!(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
#[async_std::test]
|
|
||||||
async fn test_load_rare_monster_default_appear_rates() {
|
|
||||||
let mut entity_gateway = InMemoryGateway::default();
|
|
||||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
|
||||||
let mut ship = Box::new(ShipServerState::builder()
|
|
||||||
.gateway(entity_gateway.clone())
|
|
||||||
.build());
|
|
||||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
|
||||||
join_lobby(&mut ship, ClientId(1)).await;
|
|
||||||
create_room(&mut ship, ClientId(1), "room", "").await;
|
|
||||||
|
|
||||||
// assume episode 1
|
|
||||||
ship.blocks.0[0].rooms.with(RoomId(0), |room| Box::pin(async move {
|
|
||||||
let rates = &*room.rare_monster_table;
|
|
||||||
for (_monster, rate) in rates.clone().appear_rate {
|
|
||||||
assert_eq!(rate, 0.001953125f32); // 1/512 = 0.001953125
|
|
||||||
}
|
|
||||||
})).await.unwrap();
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
#[async_std::test]
|
#[async_std::test]
|
||||||
async fn test_set_valid_quest_group() {
|
async fn test_set_valid_quest_group() {
|
||||||
let mut entity_gateway = InMemoryGateway::default();
|
let mut entity_gateway = InMemoryGateway::default();
|
||||||
@ -226,3 +120,6 @@ async fn test_cannot_join_room_after_its_closed() {
|
|||||||
msg: _expectedmsg, // wow yes cool rust is so great literally the best i can't put a String::from() directly in here.
|
msg: _expectedmsg, // wow yes cool rust is so great literally the best i can't put a String::from() directly in here.
|
||||||
}))));
|
}))));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// TODO: test joining twice errors not hangs forever
|
||||||
|
Loading…
x
Reference in New Issue
Block a user